FMR:  2015-16 EDITION

As platforms and emulators vary, there are 2 file formats to choose from:

HERE  for .z80 format.

HERE  for .tzx format.

And click  HERE  for some Manager's guidance notes to help you play, as a PDF document.

Here's some of the changed pages in the 2015-16 edition and a list of the additional features:

  

  

  

  

1.  Three new countries added to the database, making 24 in total - the country selection screen in now split into two pages.

2.  The playing style can now be adjusted at half time in addition to the team talks.

3.  A scout can be hired to provide extra player transfer options, but will take a basic salary and a sales commission.

4.  There's now a crowd (3 sizes) shown in the match highlights!

5.  Players and the crowd celebrate goals and promotions etc.

6.  A new publicity option has been added for players to post video selfies online - this is very popular with the fans, but less so with the players.

7.  An extra option has been added to boost team morale by giving the players the afternoon off, but the reduced fitness training may impact on their energy levels.

8.  Appeals to the FA can be made for players that have been sent off, as referees do get it wrong sometimes.

9.  The progress graph screen has been greatly speeded up.

10.  The 'training progress penalty' for player repositions has been reduced by 40% to make it usable more often.

11.  Extra time is now played in appropriate matches.

12.  The club can be taken over, which may result in extra funds being invested if they are low, or possibly a sacking if performance has been poor.

13.  Ten more media questions have been added relating to specific events, making 40 questions in total.

14.  There is now a restriction on the number of reserve teams that can be input when changing team names so that there is always at least 8 non-reserve teams present in the lowest league.

15.  There is now a minimum of 9 players required in the squad, so sales will be refused if less than 9 would remain.

16.  The club now will be fined if you don't field 11 players, as it creates a bad impression of the game.

17.  The promotion/play-off/relegation code has been rewritten to properly ignore reserve teams and as a consequence the identification of promoted and relegated teams is now faster.

18.  Fixed a bug where attending a directors meeting before the season started caused the sponsorship and other start of season screens to be skipped.

19.  Fixed a bug where if a player was at your club on loan at the end of the season, he became a permanent player.

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